Discussions under Developer Forum

Anyone want to join development team?

first post: ClydeCoulter wrote: I have been so busy, keeping up with all my obligations, that I hav...

latest post: ClydeCoulter wrote: I have not worked on this project for some time. But I do try to r...

Improved GetHeightAt

first post: nih wrote: I must say, I'm loving your terrain component. I was dreading the l...

bounding boxes

first post: skyerof wrote: hi! nice component, i've been trying to get my head around usin...

latest post: ClydeCoulter wrote: The way I am doing it, is I have one index buffer, and seperate ver...

DrawIndexedPrimitives +"InvalidCallException"

first post: eishi wrote: In the testQuadTree1 project I get an "InvalidCallException" thrown...

latest post: Darkside wrote: The reason this happens is because you are using an Intel mobility ...

Texture Splattering - Working!!

first post: BigWinston wrote: Hey Clyde, Since our last discussions here, I have been working...

latest post: ClydeCoulter wrote: BigWinston, I'd love to see your HLSL code for the splatting as we...

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